The texture is a 2D image file that covers a mesh. Though many CC creators work solely with one (usually the texture). A given CC creator may work with any or all of these on a given item. The creation of custom content can mainly be split into editing 4 parts of an item: the texture, the mesh, the tags, and the tuning. Any CC Build/Buy item can be tuned to be "hidden" from the player by tagging them to be found only among EA's debug items (aka "in debug"). One type of CC is taking debug items and removing their debug tuning so that players can access that item without cheats. The converse to CC - official items that come in the game or a pack - are referred to as EA (or Maxis) items.Īnother type of item are Debug items, which are items in the game which are only accessible via cheats or Mods designed to show them.
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